Editorial: Gaming / Facebook / Twitter / Coverage / Instagram / Discord. The inventory is an important part of many video games, among which are some that ...
space that the game gives you for this. The only thing we have to do is that, order the inventory, starting with some simple puzzles at the beginning to teach how to play the title, which get more difficult as you advance in level. The inventory is an important part of many video games, among which are some that are remembered for allowing you not only to have a limited number of saved items, but also to order them in a certain way so that your weapons and objects to heal you fit in the inventory.
No monsters, no shooting, just organizing. Leave no gear behind in Save Room, a 40-level inventory puzzle game. Comments ...
Yes, it restores your health, but more importantly, using up a health kit means that's one less thing you need to find room for in your pack. One puzzle has several guns plus an RPG with no rockets, and if I had a nickel for every time I lugged a powerful weapon I couldn't use for hours through a game, just on the off chance I'd finally find some ammo for it, I'd have enough nickels to fill a second backpack. Like Tetris, you can rotate each item in Save Room, but unlike Tetris, you can combine some of them for peak optimization. Wounded. Desperate. But you made it through the level and now you can take a deep sigh of relief and prepare for the next one. Probably the most well-known 'Inventory Tetris' game is Resident Evil 4, but plenty of other games have grid-style inventories, from Deus Ex to DayZ. I think at one time or another we've all sat there carefully trying to optimize the placement of gear in a backpack or briefcase so that we wouldn't have to leave a single item behind. Time to heal, reload your weapons, and organize your backpack so you can fit all your gear neatly inside it.